Various editions have included varying numbers of these optional components. They include:. Many players have created their own "homemade" powers, and have posted these along with other various game extensions on the Internet. Major fan-made variants include multiple-power games in which players have multiple alien powers at once and hidden-power games in which powers are not revealed until their first use.
Official variants include rules for adding a seventh or eighth player, and there has been a version providing enough components for a ten-player game when combined with a previous release. The original version of Cosmic Encounter had exactly six alien powers and was designed for up to six players.
This edition was nearly published by Parker Brothers in the mids; when it was not, the designers founded Eon Productions, Inc. The first Eon edition was released in It allowed up to four players and included fifteen alien powers. Over the next five years, Eon released nine expansions, adding sixty more alien powers, components for a fifth and sixth player, and several new types of pieces, including "Flare" cards, money Lucre , Moons, and special power planet systems.
The artwork on these early editions included images painted by Dean Morrissey. Eon published two versions of the base game, differing only in box art. In , the game was republished in the U. The game used the same deck of cards and number of players, and the same powers with five additional powers from Eon expansion sets 1 and 2. However, the cards and tokens were incompatible with the Eon edition. Meanwhile, in the UK, the game was published by Games Workshop.
The GW edition supported six players, with powers from the Eon base set and some of the first three expansions. In , the game was licensed by Mayfair Games. Mayfair published Cosmic Encounter, an expansion called More Cosmic Encounter , and a stripped-down introductory version of the game called Simply Cosmic The Mayfair edition revised some powers from the original Eon set, introduced many more, and significantly revised some of the existing components. It also introduced several new components. By combining the three Mayfair products, it is possible to play a player game.
In , Avalon Hill by then a division of Hasbro published a simplified version in one box with plastic pieces. While the production quality was high, this version was limited to 20 powers and four players and received no expansions. On August 17, , Fantasy Flight Games announced plans to reprint the game in This edition included 50 aliens, flare cards, a new Technology variant, and support for 5 players. Since , Fantasy Flight has released six expansion sets:. Each set of aliens includes their alien sheets and flare cards, along with any special tokens certain aliens may need.
Extra players include 20 ships, 5 planets, and destiny cards of the corresponding colors. In , a special 42nd anniversary edition was released by Fantasy Flight, with new box art, translucent ships, a new alien the Demon , and a few other minor features.
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The new edition is still compatible with Fantasy Flight's expansions. In , original designer Peter Olotka and partners launched a new version called Cosmic Encounter Online that may be played over the internet. As of [update] , this version has 35 powers, including four new aliens and two more that are designed for online play such as Dork, which blocks other players' screens. Cosmic Encounter Online has since been shut down. It has been superseded by Cosmic Encounter Connector , released in and available through Tabletop Simulator. The addition of any of the four expansion sets makes Cosmic Encounter even more fascinating.
It's totally original, and a lot of fun. I recommend it without reservation to gamers". But sets 6 and 7 still have a lot of value for CE enthusiasts.
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Bruno Faidutti comments: "The box for Eon's first edition of Cosmic Encounter proclaimed 'the science-fiction game for everyone. Tom Vasel , one of the most notable boardgame reviewers and the most prominent supporter of this game, has named it as his favorite board game for six years in a row to Cosmic Encounter was one of the first commercial board games with a simple set of core rules and a specific set of modifications to those rules for each player.
The possibility of an organic and completely different experience every time one plays was one of the influences in the design of the card game Magic: The Gathering. Magic designer Richard Garfield has often cited Cosmic Encounter as being influential in the design of Magic, the Gathering , going so far as to say, "[ Magic' s] most influential ancestor is a game for which I have no end of respect: Cosmic Encounter.
From Wikipedia, the free encyclopedia. Archived from the original on Retrieved Fantasy Flight Games. Archived from the original PDF on Cosmo is a lovable extra-terrestrial with a special ability: He has hands that work like suction cups! He can cling to walls, ledges, and all sorts of things. Using his suction hands, Cosmo is able to avoid dangers, scale cliffs and get to places other aliens can't reach.
Features Creature Closet : Over 20 unique and surprising creatures. Superstar : Cosmo has many tricks, such as scaling walls with his suction hands. Size and Simplicity : Massive but easy-to-explore levels. Save Your Game : Game saves, built-in hints, and much, much more. Controller Support : Partial Xbox Controller support. System Requirements Windows. See all. View all. Click here to see them. Customer reviews.
- Cosmic Encounter Frequently Asked Questions.
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